Tuesday, August 19, 2008

Logitech Cordless Desktop Wave Pro


The Logitech Wave Pro might catch your attention: its "wave" design "cradles your hands" for added comfort. The keys themselves are shaped and laid out in such a way that your hands won't have to move much - if you know how to type properly, that said. If the hands aren't moving, the palms have to rest on something soft: a cushioned palm rest area. Each of us will have different keyboard preferences, so you really have to try one for a few minutes.

You're plenty familiar with the first half of the equation, but the new critter promises to last up to six whole weeks on a full charge, and the included USB plug enables users to charge and work if they're okay with a temporary tether. You'll also find a 1,600DPI sensitivity rating, MicroGear precision scroll wheel and eight programmable buttons. Look for the happy couple to land in the US in October and Europe in mid-November for $129.99, while the mouse alone will go for $79.99 two months earlier in each region

PS4 and Xbox '720' to arrive in 2011-2, estimates Crytek

At a keynote session during this year's GC Developer Conference, taking place in Leipzig, Germany, Crytek president and CEO Cevat Yerli revealed his belief that the new next generation of consoles from Microsoft and Sony will hit the market in 3-4 years' time.

"The PlayStation 4 and Xbox '720' will arrive in 2011 or 2012, we think," said Yerli. "But this is just our estimate - we don't know, and even if Microsoft and Sony told us, I couldn't say because it would be under NDA.

"But we think in three to four years' time, although there are good reasons why it should be 2010 already...but we'll see."

Yerli, giving a talk on "The Future of Gaming Graphics", also explained Crytek's plans for a new version of its in-house engine to be released in 2012, but stated his belief that the effective current gaming maximums would remain at resolutions of 1920x1080 and 60 frames per second until that time.

He also added that he believed GPUs and CPUs were on a collision course, with the former becoming more effective at general computing, and the latter more effective at parallel tasks - and that software such as DirectX 11 would help that collision to happen towards the end of 2009.

The first title to use Crytek's current development technology, CryEngine2, was last year's Crysis, with a new title - Crysis: Warhead - to be released in a few weeks. CryEngine 2 took 25 engineers four years to put together, and used the original CryEngine as a base - which itself took an average of 20 engineers three years to build.

source gamesindustry

Saturday, August 16, 2008

PSP Modifcation Dictionary


Alot of people are asking questions such as "whats a rom?" or "whats firmware?" and i decieded to make this lil dictionary for psp related terms. its a work in progress and i expect people to contribute to it.

A

Ad-Hoc: a localized network used to play multiplayer psp games

B

Brick: Psp rendered dead. firmware corrupted

Bricker: A program designed to brick a psp, or render it useless

C

Capture.prx: plugin that enables screenshots on psp

Cintro: Movie played at the psp's boot instead of a image

Corrupted data: file that is corrupted that psp with this firmware can´t read.

CSO: Psp .iso file that has been compressed to take up less space on the memory stick

Custom Firmware: Independently coded versions of Sony's firmware, utilizing addition features, the ability to play the latest games, and access to homebrew applications

Cold Boot: Opening image you see when you first boot the psp (such as the sony of america image on stock psps)

Convert: Changin file format to another

CWCheat: PRX file that allows the user to change aspects of a game and modifiy its parameters

CXMB.prx: Plugin for ctf themes that has to be enabled in recovery mode if you wan`t to have ctf themes

Ctf theme/format: Type of custom theme in another format

D

Dead Pixel: defective pixel that remains unlit on the psp

Devhook: Program used to launch .iso files and homebrew as well as launch newer UMD's

Downgrader: Program used to turn back a psp's firmware and make it useable for homebrew

Dump: Extracting information from a source, such as firmware or umd

E

Eboot: a .pbp file that allows the psp to execute homebrew applications

ELF: executable and linking format - now appears as the default binary format on operating systems such as Linux,
Solaris 2.x, and SVR4

Epsilon Bios: Bios files used with the Undiluted Platinum mod chip

Emulator: program used to imitate other video game systems
related: Roms

Exploit: a vulnerability in the psp's firmware that allows homebrew and downgraders to be used

EXP: export file - Some programs will use the .EXP file extension to denote an export from that program

F

Flash: Chips built into the psp that stores the firmware. Accessed via custom firmware mods

Flash Player: media player used to play .flv files. aslo supports SOME internet flash websites

FLV: Format used by the psp's flash player. files downloaded in .flv format are viewable from the memory card

Firmware: The psp's embedded operating software. Stored on a flash-rom module

G

GTA: Grand Theft Auto: Liberty City Stories. Used for downgrading 3.03 to 1.50 firmware

Gameboot: Video seen at the very beginning of the psp's boot cycle

H

Homebrew: Homemade games or applications coded by a independent programmer.

HENC Homebrew Enabler Revision C. Application used to launch homebrew in newer firmwares
aslo: HEND

HEND: Homebrew Enabler Revision D: Application used to launch homebrew in newer firmwares. updated version of HENC

Hello World: Small homebrew program used to show homebrew capibilities on newer firmwares.

I

Infastructure: psp network used to find access points and get on the internet

Iso: digital version of a optical based video game. similar to a rom

IsoCompressor: computer program that can convert game file(iso,cso,dax etc.) to another file.

INI: initialization file, or INI file, is a configuration file that contains configuration data (i.e. idiom terms)

J

K

Kernal: Component used to control resources within the psp.

KXploit: Method of running homebrew by utilizing 2 folders. one with a % and one without. EX: snes_TYL and snes_TYL%

L

LCD: Liquid Crystal Display. the type of screen the psp uses

M

MAC Address: Number assigned to the psp in order for it to be identified on a network

Magic Memory Stick: Moded memory card with files to unbrick/install custom firmware on offical firmware psp. Pandora battery is also needed to unbrick/install custom firmware.

Magicgate: Sony's copyright protection for memory sticks

MP4: MPEG-4. Video format used by the PSP.

Memory Stick: The psp's memory card. comes in various sizes, from 32mb all the way up to 8gb

MS: Abbreivation for Memory Stick

MSO: Root of the memory stick

N

O

Open Edition(OE): type of custom firmware

P

Pandora battery: Moded battery which is in use to unbrick/install custom firmware on psp with officall firmware. The magic memory stick is also needed to unbrick/install custom firmware.

PBP: .PBP files are used by the Sony PSP console to launch software such as a firmware update

POPS: Sonys built in Playstation (ps1,psx,psone) emulator. 3.xx firmware and up

PMF: Process Management Files - define the metrics that an application could collect during runtime

PSP: Sony's handheld portable gaming system. PSP stands for Playstation Portable

PSPVideo9: Computer program used to convert video files over to mp4 to be played on the psp

Proof of Concept: a coders prototype towards a future program

PRX: a .prx file. external plugin used in custom firmware to help customize the functionality and looks of the psp's firmware

Ptf format/theme: Very simple type of custom theme in another format
Q

R

RAW: raw image file contains minimally processed data from the image sensor of a digital camera or image scanner

Recovery Menu: Menu used to alter various settings on a psp w/ custom firmware installed. accessed by holding the R button at boot

Rip: Slang term used when extracting information from a optical source, such as a CD or DVD. similar to a Dump

Root: Uppermost folder on a memory card

Rom: digial version of a cartridge based video game
related:Emulators

RCO: File extension, located resources file. holds the data of functions the psp have, such as text, sounds, icons, or actions

S

Semi-Brick: When the psp enters a partial brick state, including but not limited to xmb problems, blue screen of death (BSOD) and a "black screen" at boot. occurs only in Custom Firmware psp's

Stuck Pixel: red, green or blue pixel caused by a defect in the psp's screen

T

TA-082: Motherboard update by Sony to attempt to prevent downgrading

Theme: Collection of icons, sounds, font, and wallpaper to check the look of the psp's xmb

TIFF: Known exploit using the PHOTO menu in a psp

U

UMD: Universal Media Disk. Sony's chosen format for games and movies

Undiluted Platinum: Psp Mod Chip. Allows two different firmwares to be used

USB: Universal Serial Bus. The prefered method of getting data on and off of a memory stick. requires a usb cable

V

VSH: Folder within psp's flash module that contains files related to the psp's theme

W

WLAN: Wireless Local Area Network. Links the psp to a wireless router

WMA: Windows Media Audio. compressed audio format supported by the psp

X

XMB: Cross Menu Bar used to access settings, music, videos and the internet in addition to the psp's settings

Y

Z

source afterdawn

Need for Speed goes Undercover in November 18

EA CEO John Riccitiello caught during an investor conference in June, saying that the next Need for Speed game, Need For Speed Undercover, would be a "much better game" than Need for Speed ProStreet. Rather than focus exclusively on racing, the game would sport a stronger mission structure and "narrative hook" akin to the 2002 Jason Statham action flick.


EA officially announced Need for Speed Undercover for the Xbox 360, PlayStation 3, PlayStation 2, PlayStation Portable, Wii, Nintendo DS, PC, and mobile devices. True to Riccitiello's word, the street racer will feature a number of live-action cutscene sequences, and the publisher has secured the talents of starlet Maggie Q (Balls of Fury, Mission Impossible III) to lead its efforts. Ms. Q will play the role of Agent Chase Linh, who oversees players as they infiltrate the underground racing scene to upend an international crime syndicate.

As noted by Riccitiello, Undercover will feature gameplay that resembles 2005's NFS: Most Wanted, emphasizing car chases, underground racing, and highway battles. The shift in direction, according to Riccitiello, was possible because EA's Vancouver-based Black Box is no longer being "tortured" by a one-year development cycle. GameSpot will have its first impressions of the retooled racer next Wednesday.

Need for Speed Undercover is expected to drift onto retail shelves in North America on November 18, with a European release following on November 21.

Friday, August 15, 2008

FIrst images of Batman game




he first screenshots of Eidos and Rocksteady's Batman game have appeared on the internet - and they look fantastic.

Batman: Arkham Asylum - which has nothing to do with the Bale films - is a dark and gritty action-come-stealth game based on the DC Comic books.
Combat focuses on both stealth and speed with the use of only three buttons; attack, throw and stun. There are also plenty of boss battles in the game, which apparently requires you to use various gadgets to keep Batman on top.

"Batman: Arkham Asylum offers players the chance to battle Gotham's worst villains with Batman's physical and psychological strength in a graphically distinct and story-driven game," said Warner Bros Interactive Entertainment boss Martin Tremblay.

"We look forward to working with Eidos on expanding DC Comics' world-renowned character Batman in the game space with a noticeably different feature set in an incredibly dark interactive environment," he added.

Wednesday, August 13, 2008

Final Fantasy XI Boss Takes At Least 18 Hours To Beat?


There's one boss that stands above all others in Final Fantasy XI. Pandemonium Warden. Never seen it myself (never even played FFXI myself), but I'm assured he's a tough cookie. So tough, in fact, that when the guild BeyondTheLimitation tried to take him on the other day, they ran into some problems. Namely, that it was taking hours to defeat just a single form of a monster that had already changed form 20 times. In the end, the guild had to call it quits, because after 18 hours of combat members of the party started throwing up and passing out from exhaustion. 18 hours? We get it Square, tough bosses are tough, but 18+ hours of combat isn't fun. It doesn't sit well with the game's own warning message, either.

BOMB-USB Terrorist of design


Description

A BOMB on your Desk!!